[felderwin info]
Limp/leg injury: Your speed on foot is halved, and you must use a cane or crutch to move unless you have a peg leg or other prosthesis. You have disadvantage on Dexterity checks made to balance. You must make a DC 10 Dexterity saving throw after using the Dash action.
Conjuration Wizard
Spells will eventually all be listed belowwwwwww.